According to Steam, Chime belongs to the genre of casual games. I am personally going to file a complaint with the administration of the company that services this online store and demand that this project be included in the category of amazing, wonderful, and also “not at all as stupid casual games as you thought”. Why? I’ll tell you now.

Musical Tetris

With gameplay principles Chime everyone who has held the legendary Tetris in their hands is automatically familiar. Our task is to connect randomly appearing figures into single blocks. It would seem that this is so difficult? In general, nothing, if not for a few nuances.

Let’s start with the https://casinopalm.net/games/ fact that when a block is formed (the minimum size of it is three by three cells), it is filled. But while the block is not filled, you can have time to expand it – add figures either vertically or horizontally. The larger your structure, the more bonus points you will receive for it. “Burning”, it leaves a mark on the field – our goal is to cover the entire provided territory with such “burns”. The higher the “coverage” percentage, the better.

Perhaps I still haven’t been able to fully explain what the point of the game is. And it’s not surprising. After all, I didn’t tell you about the most important participant in everything that’s happening. About music. Yes, yes. It was created for, for and with the help of music Chime. The melody (here depicted as a thin pulsating line) passes through multi-colored figures and blocks of all possible sizes in order to absorb them, string them onto itself, just as notes are strung on a stave. Depending on what and how much it encounters on its way, additional sounds, chords and words are superimposed on the background rhythm in the same way. You are composing a composition that was written a long time ago again, not really knowing what it will turn into in the next moment – here everything depends on you and on your reaction.

As for the reaction, it’s not a joke. Completing the task is not so easy. If at the first level we are still spared, then in the future it will be more difficult: the speed at which blocks are filled will grow rapidly; the shapes and sizes of the figures provided will become very uncomfortable; on the site that we have to “burn out”, treacherous obstacles will appear here and there.

In addition, you will have to perform all the above steps for a while. There are three modes to choose from, so the decision here is up to you – three, six or nine minutes will give you everything to do. In fairness, we note that we can delay the ill-fated ending, when the stopwatch shows only zeros, by earning bonuses by “burning” the maximum size of the blocks being built. It’s difficult to say unequivocally how good this motivation is: on the one hand, you want to listen to music and enjoy the skillful but leisurely combination of details, but on the other hand, time is constantly running out, and sometimes you just start making ridiculous mistakes out of nerves.

Of course, tension does not become the only meaning of what is happening – for more relaxed actions you always have a free play mode, where no one cares about time. Or rather, it simply does not go away, but is measured out calmly and calmly. Here you can try your hand and try to cover 100% of the playing space in the shortest possible time. You are allowed to compete not only with yourself, but also with other people – to satisfy your own sense of superiority or to set another goal, you always have at your disposal a so-called honor board. And, of course, various “achievements” that you can show off to your friends on Steam.

Perhaps the only complaint about Chime – few! There are only six tracks (although you can’t deny the creators’ musical taste, to say the least). Even if they are wonderful, it’s not enough.

Pros: exciting, fresh and exciting; amazing music; well-thought-out motivation for competition and attempts to surpass oneself.
Cons: too short due to the small number of available tracks.

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